Victory
The enigmatic nature of this Vasily Aksyonov story about a casual chess game between a Russian grandmaster and a chance acquaintance stems from its interwoven motifs. Allegorically, the game represents a battle between the intelligentsia (the well-travelled, Dior-wearing grandmaster) and the common people (the brutish stranger). Additionally, as the game progresses the narration is interlaced with temporal shifts where the grandmaster experiences grim visions of desolation, hiding, escape and death. As he is about to be executed in the last vision, his opponent shouts “checkmate”. Themes include Western influence on Russian culture, class struggle, memories, insecurity, fear, ‘victory’ in survival.
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